NO GLUTS, NO GLORY.

You play a Glutton, a blob that eats gluts and builds with them. With friends or bots you pile gluts into a tower on a small island, and the tower is fully simulated: it sways, sags under whoever is standing on it, and when bonds snap, the part that broke off falls.

You get heavier with every glut you eat. A Glutton with two hundred gluts in its belly can break the tower it is climbing, so somebody has to stay down and feed the builders. Shooting a glut at a teammate hands it over.

WHAT YOU DO

Collect gluts lying around the island and stick them on with your tentacle. Climb your own tower, or hold the right mouse button to throw a web: it pulls a glut toward you, or pulls you up to it.

A day lasts four minutes. Then monsters show up and chew through the bottom of the tower, three bites per bond. You shoot gluts at them, and in the morning the team gets cores for every metre that survived. Cores buy upgrades like a longer tentacle, stronger bonds or faster shots. Every team level drops a crate from the sky with three cards to pick from.

ONLINE

PLAY ONLINE → QUICK PLAY puts you in a room with up to 8 players, or you can create a private room and send the link.

EARLY BUILD

This is an early version and the physics changes a lot between updates. If a tower collapsed in a way that felt unfair, or held up when it clearly shouldn’t have, leave a comment and say what you built.

Runs in desktop Chrome, Edge or Firefox. Click the game to lock the mouse and go fullscreen.